Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 03-07-2003 , 10:47 PM
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Dont think i'll have time to finish but if i do, my beast will be a small monkey like creature like a spider monkey or gibbon.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 03-07-2003 , 10:48 PM
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Side

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 03-07-2003 , 10:51 PM
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WOW!!!!!!!!!!!!!!!! Looks like an alien. Amazing work!!!!!!!


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# 4 03-07-2003 , 10:53 PM
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Very nice!

# 5 03-07-2003 , 11:45 PM
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he looks very similiar to spaz - did you get some ideas from there?

nice eyes :p

# 6 04-07-2003 , 12:07 AM
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user added image nice one

# 7 04-07-2003 , 12:08 AM
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Just started to model mate...... other than the long back in the head spaz dost look much like her...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 8 04-07-2003 , 01:35 AM
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ears and played wiht the shape of the chin and top of the head

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 9 04-07-2003 , 01:37 AM
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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 10 04-07-2003 , 01:41 AM
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hey man one question how are you modeling this(nurbs.poly,sub)


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# 11 04-07-2003 , 01:42 AM
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Polys and sub-d.... I convert back and forth


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 12 04-07-2003 , 04:04 AM
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kool- this is rocking! can we see a poly wire? the profile looks very sweet.

# 13 04-07-2003 , 12:18 PM
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arhg.....luvly

# 14 04-07-2003 , 01:41 PM
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Wire, right now the base mesh is 764 quads...

Toying wiht the idea to make the lips differenent, dont know yet

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 15 04-07-2003 , 03:02 PM
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thanks! (he types while right clicking... save picture as....)

the heavy mesh on the right is Smoothed Polys? or sub-ds?

which do you prefer and why?

sorry about all the questions, but you have all the skillz that I would like to have someday! user added image

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