Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 19-04-2003 , 06:42 AM
adldesigner's Avatar
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Join Date: Sep 2002
Location: CCS, Venezuela
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I believe you´re right Mike, it would have taken a lot of tweaking though ... but it is possible. However at the beggining it was conceptualized like this.

I believe since it started this way, well ... I needed to press on. In any case, it´s being converted in Polys now. -Since the tournament finishes Wednesday- I learned heaps, but I guess I´ll take it by steps.

By the way, see how it was going in the membrane pic? That was using the fillet blend as in the tutorial. I totally destroyed the foot though. Lol. user added image

Thanks for showing interest in this thread.

Give it a try though user added image

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