I noted everybody posting images like yours, that got this kind of "milky"or "bone" color/texture, that looks so realistic. Is it the way you render? Or something to do with Mental Ray stuff?
Thanks.
PS.By the way, great sword (call it Saber...) - I love that "glow" effect.
I think I won't be done this month. I have to restart with everything because I have smoothed it too much. like 6 times or something. Thats too much. And its just the head.
Take it easy on yourself mate.
I believe you´ll be able to pull it out.
Try to go for a less complicated approach, don´t smooth till the low poly cage resembles you, and then go for it. Then go back -ctrlZ- and keep on modelling the cage.
I started at this point again but I didnt get anything good.
Today was a wonderful day. I was sitting outside. Clear weater.
Good temperatures. Then I had the freaking idea to put my laptop and model a bit outside. and....suddenly...I made some updates...and I am happy with them. I am still working on the eyelid and the nose:
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