Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 22-06-2003 , 09:20 PM
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Originally posted by mtmckinley
I think you need to add more dirt to it. Seems pretty clean right now.

I know bud, thanks. It's just I need to model all the details I want first and I'm not progressing too much here :/

/me kicks himself in the ass and goes back to work :p

*edit*
Maybe the problem is that I'm jumping between modeling, texturing, lighting and rendering... back to modeling...


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Last edited by kbrown; 22-06-2003 at 09:27 PM.
# 17 02-07-2003 , 09:28 PM
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Continuing this project now. Here's an update:

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# 18 02-07-2003 , 09:43 PM
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wow - i love the beer commercial :p

and the sky looks great - only that it is a bit too bright for the dark mood of the house - thought you have set it to evening (from the look of first shots)

keep it up user added image

# 19 02-07-2003 , 09:44 PM
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Yeah, the lighting and textures are preliminary. Gonna concentrate on modeling only for now...


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# 20 02-07-2003 , 09:55 PM
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Theres another trick to those bricks man. I don't know what tho, look at the corner of the wall.



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# 21 02-07-2003 , 10:02 PM
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That is hella good.


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# 22 02-07-2003 , 10:19 PM
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Thanks. Here's another angle. I know the background image sucks but I don't have anything better atm. Gonna go out and take some photos tomorrow...

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# 23 02-07-2003 , 10:24 PM
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wow...thats great!!!!

i especially like the deck....

and the lud bight commerical user added image


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# 24 02-07-2003 , 11:34 PM
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Hella Hella Hella even better than before........It is hella great


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# 25 04-07-2003 , 08:07 PM
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How did you get the bricks to look like that? Mainly i'm talking about the edges. Was it modeled that way or was there some other trick you did to break it up? Its turning out great, good job.

# 26 04-07-2003 , 08:16 PM
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Originally posted by glh3586
How did you get the bricks to look like that? Mainly i'm talking about the edges. Was it modeled that way or was there some other trick you did to break it up? Its turning out great, good job.

They're modeled with the help of some simple custom mel scripts. Something similar what I did with the pier. Check out my tutorial here: https://kotisivu.mtv3.fi/karppa/pier.html


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# 27 04-07-2003 , 08:39 PM
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Wow thats pretty cool. Thanks.

# 28 06-07-2003 , 04:49 AM
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wow- I lost this post... and just found it again user added image amazing work KB!

# 29 07-07-2003 , 12:11 AM
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Changed the background, worked on the textures a bit and modeled some more...

user added image


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# 30 07-07-2003 , 09:37 PM
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Sorry if i'm spamming with these minor changes but...

user added image

Gotta love Paint FX user added image


Kari
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Do a lot, Fail a lot and Learn a lot!
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