Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 14-07-2003 , 10:50 PM
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heres my first model...

piles of cardboard, what junkyard is complete without a few tons of these? user added image

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# 17 14-07-2003 , 10:51 PM
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and the file:

do you think we should just be uploading these to the library instead?

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File Type: zip cardboard.zip (460.4 KB, 202 views)
# 18 15-07-2003 , 01:27 AM
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DAMN YOU, Howard!
now my box is gonna look like crapuser added image

just kidding, nice job man.


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# 19 15-07-2003 , 02:17 AM
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noooooo! its all in the lighting! user added image

# 20 17-07-2003 , 09:50 PM
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hey man, I just modeled a low poly engine block. nothing special really. Let me know if you want some more detail.

user added image

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File Type: mb engineblock.mb (163.5 KB, 239 views)

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# 21 18-07-2003 , 01:29 AM
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Damn you shibby! now MY boxes look like crap! user added image

# 22 18-07-2003 , 02:39 AM
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MOEHAHAHAA

MY EVIL SCHEME HAS WORKEDuser added image


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# 23 18-07-2003 , 03:05 AM
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Drat!

# 24 18-07-2003 , 03:29 AM
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d24e: Damn nice man! I love it! what would a junk yard be without engine blocks? :p


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# 25 18-07-2003 , 04:23 AM
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heh you can use my last months challenge entry as junk if you want. i modeled a bit of an engine for it too.


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# 26 19-07-2003 , 01:17 AM
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I know I'm late with the rainpipe, but I just didn't feel like doing it yesterday.

I know this is not a good shape for you to use, but I was practising my grid snapping in multiple directions.user added image
Let me know if you think this looks good and I'll hook you up with some more practical ones.

In the middle there I made something I saw in Watto's junkyard (star wars episode I). It should look better when textured. rusted metal mostly except for the lower tube wich is more shiny and oiled than the rest.

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# 27 19-07-2003 , 01:22 AM
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sry, forgat the scene file. here ya go:

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# 28 19-07-2003 , 03:20 AM
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Looks good d24e. it doesnt have to be made any certain way. whatever / however u make it is fine with me.

Blinn... got a scene file for that challenge?

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# 29 19-07-2003 , 08:31 PM
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wow this sounds cool. heh

# 30 09-09-2003 , 10:22 PM
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M & Howard Porter. I only realized, just now, that the models you guys did are in Maya 5. The problem is I'm still using 4.5, and they don't open. Is there a way to get them to open in 4.5?


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