Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Nice, as Mike said the tower seems a bit on the short side. Your texture looks a little uneven in some places. Good start though and a very large amount of work in a short time!
To find out how many polys it is select all and go to polygons / triangulate then check the faces in display / head up display / polycount.
Umm. Is that a shadow in the background? I can see what appears to be the outline of a spotlight and if memory serves me right, you have to render to see shadows. Just as a reminder - rendered shots are not allowed in this particular challenge. Since we are doing this like a video or PC game, only screen shots are allowed. Correct me if I'm wrong.
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