Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 24-11-2003 , 06:34 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
AH HA!! By George I think he's got it!!! Will make them smaller and nastier post haste. Cheers m8 user added image


www.snipersupplies.co.uk
# 17 25-11-2003 , 02:08 PM
Ra1Der's Avatar
Registered User
Join Date: Nov 2003
Posts: 65
user added image more renders!


I am not worthy!
# 18 25-11-2003 , 10:14 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Ah well I hate to disappoint my adoring fans... well fan user added image. Just about ready to go to texturing. need to add the teeth and that should do it for head modelling. Next step , the dreaded texturing. This is were it gets alot harder as i've done virtually no texturing before.

Attached Thumbnails
# 19 25-11-2003 , 10:21 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
That made a good amount of difrance !!!! cool job there..

Well, it was hard for me to get textureing started at first.. but it dose get better !! and it can be really fun. just the UV layout is a drag. becouse you spend a good deal of time doing it and you don't have much for visual satisfaction. Like prufe of your hard labber. Worth it in the end though.

# 20 25-11-2003 , 10:24 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Just for fun i've got a comparison image of the start and "end" model. If it taught me one thing, its that its all in the eyes.

Attached Thumbnails
# 21 25-11-2003 , 10:25 PM
Chris_H's Avatar
Subscriber
Join Date: Sep 2003
Location: Sheffield, uk
Posts: 246
So much better!
Well done and good luck with the uv's!
Like Pony says, it can be tough but well worth the work you put in.

Keep it up!

# 22 25-11-2003 , 10:33 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Thanks for the encouragement, its a great boost and much appriciated.


www.snipersupplies.co.uk
# 23 26-11-2003 , 10:52 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
AAAAAARRRRRGGGHH!!!!!!!!! I've come to the conclusion that I MUCH prefer modeling to laying out UV maps. Major stressage and headache. Think I'll have a break and try again in the morning.


www.snipersupplies.co.uk
# 24 26-11-2003 , 11:00 PM
Kevin
Guest
Posts: n/a
lonepig that looks great dude, looks a bit like the tut at ...dam I cant remember know - yep thats it (dave k - i think) in any case the wip looks great

# 25 26-11-2003 , 11:04 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
I'd just recently read the Hobbit Guy's tutorial before starting this, so yes I must admit that I based the modeling technique upon his guide. I have however tried to make it my own piece as opposed to a carbon copy of his.

If this is against challange rules i've no problem with dropping out of the challange.


www.snipersupplies.co.uk
# 26 26-11-2003 , 11:08 PM
Kevin
Guest
Posts: n/a

Originally posted by lonepig
I'd just recently read the Hobbit Guy's tutorial before starting this, so yes I must admit that I based the modeling technique upon his guide. I have however tried to make it my own piece as opposed to a carbon copy of his.

If this is against challange rules i've no problem with dropping out of the challange.

no of course not mate--its great keep it up, Might have to pull you out of the noob categorie though mate if the rest of the model is as high a level as the head

great work!

# 27 26-11-2003 , 11:13 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Thanks for the praise its most appreicated. As regards moving categorie i've no problem with being moved, would be a huge compliment, I classed myself as a noob because of the limited range of things i've done, pretty much only head modeling and nothing else. So i'm finding the rest of the challange very taxing. Altho I must admit i'm enjoying emmensly.


www.snipersupplies.co.uk
# 28 27-11-2003 , 12:52 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
lonepig, yeah I understand about UV maping,, (hands you a bag with ice in it.. put that on your head or hand, which ever herts the most.)
If you don't mind.. how are you going about the UV map.. there are some hard ways.. and there are some really W@#$@ hard ways..

# 29 27-11-2003 , 01:13 AM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Am just playing around with the various mapping types, my books don't really explain it that well. Well to my way of thinking, 'm gona have a quick google to see if I can find a method that suits me better.


www.snipersupplies.co.uk
# 30 27-11-2003 , 01:48 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads