Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 04-08-2004 , 01:25 PM
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Is it just my eyes, are are your arms connected to diferent joints? Any reason why?

# 32 04-08-2004 , 01:38 PM
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i dont think so, I think this may help

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# 33 04-08-2004 , 01:52 PM
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If you can see anything that doesn't make sense, piont out to as I had no idea what I was doing, what I was doing was following a tutorial of the net.

Dae


"I THINK, THEREFORE I AM"
René Descartes

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# 34 04-08-2004 , 02:30 PM
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it works and doesn't work, I have no idea whats wrong anyway, I am going to take break from him and start texturing the building and then come back and try rig him.

Dae


"I THINK, THEREFORE I AM"
René Descartes

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# 35 02-04-2005 , 12:14 PM
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Well I decide to go back and correct the flow in the model, also decided to try a normal map as well, here it is, it is not very strong for some reason when I add the costume texture it is barely visible, any help is useful.


"I THINK, THEREFORE I AM"
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# 36 02-04-2005 , 12:15 PM
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I hit the wrong button

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"I THINK, THEREFORE I AM"
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