Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 28-11-2004 , 09:49 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
She looks a little long in the face if you'll pardon the pun. Its a very long head you have there dude. You need to shape those lips a bit too. Keep it going though

_J

# 32 28-11-2004 , 10:31 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Yeah, I know its long... I'm using the Natalie Portman pic I got from you, and her head is even longe rthan this one., so it must be the angle of the pic that's not ortogonal, or she is not looking straight at the camera... but I'll tweak and fiddle with those vertices some more...

# 33 29-11-2004 , 06:13 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Are you sure? I used it a couple of times with no probs, I'll send you another, check your email

Laters

_J

# 34 29-11-2004 , 10:52 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
No matter what any of you guys (or girls say) IMO the problem is definetly NOT Natalie Portman! That just cannot be... user added image

# 35 30-11-2004 , 02:36 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Jango, have you sent a mail? Didn't get any...

Blomkaal, there's absolutely nothing wrong with Natalie...hehe

# 36 30-11-2004 , 11:54 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Yep sent when I said.

_J

# 37 30-11-2004 , 01:37 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I got it, I accidently deleted it while deleting all spam. Thanks!

# 38 30-11-2004 , 01:40 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Cool, any better??
_J

# 39 30-11-2004 , 09:25 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Yeah, I took on pic and rotated it a few degrees to get it absolutely straight by measuring very careful in photoshop. Then I mirrored the right side and she looked fine. What do you think about the proportions? It's a bit hard because you have to guess the shape of the head since you don't know how thick the hair is.

Attached Thumbnails
# 40 30-11-2004 , 09:39 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
The only thing I would change is the neck, it looks too thin, but otherwise it good job.


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 41 30-11-2004 , 09:52 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
DJ
Yeah looks loads better, dont forget the profile of her that I sent you too then you can get that bang on as well, the lips need some shape just in case you didn't notice, more curvey. Keep going its looking promising, pleeeeeeaaaase dont rush it!! As far as hair is concerned, if you are going to do like Natalie Portman, just get a load of pics off the web otherwise theres plenty of other styles that are cool, what about something Mangaish?

_J


Last edited by Jay; 30-11-2004 at 09:55 PM.
# 42 01-12-2004 , 03:16 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I won't rush it, especially after the lesson you gave RC user added image

Worked some on the eyes and lips. I wonder though... should n't she look normal in the orthogonal view? Now she looks like an alien there, but sort of normal in the camera view, apparently it has with the lens setting on the camera attributes to do...

Attached Thumbnails
# 43 01-12-2004 , 08:48 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Yeah it needs tweaking still but stuff does tend to look odd in ortho anyway, pity humans cant view stuff this way!! Maybe bring the head in. At least you spotted what needs doing head wise. The perspective camera is a bit 'way' what lens is that??

_J

# 44 01-12-2004 , 10:54 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I haven't touched it, it's the default persp. The angle view is on 54.43, looks more normal wen changing it to around 10. What's common to use? Or does it have to do with the size of the model?

# 45 01-12-2004 , 02:30 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
I feel so abused user added image


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads