Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 13-12-2004 , 11:39 AM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

come play with the big boys, the sand pit is this way

welcome to the club 13uRneR, btw your model looks good, nice atmosphere.

Dae user added image


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 32 13-12-2004 , 11:25 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
thanks... now when im off from work next, ill finish the pillars


And I just got word of one of my X-mas gifts, the DVD bundle, I told my mum I would act surprised when they came in :p


Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.

Last edited by 13uRneR; 14-12-2004 at 12:38 AM.
# 33 14-12-2004 , 10:27 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
pillar limitations, im getting lazy and might change the design to save me some headaches :p


Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 34 15-12-2004 , 08:56 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
here is my attempt to make a futuristic yet possibly old pillar design, let me know what you guys think

Attached Thumbnails

Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.

Last edited by 13uRneR; 15-12-2004 at 09:00 PM.
# 35 15-12-2004 , 09:15 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
more functional in the model cmparison now...

Attached Thumbnails

Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 36 16-12-2004 , 05:59 AM
crazyjj's Avatar
Registered User
Join Date: Jul 2003
Location: Ontario, Canada
Posts: 20
Wow! looking real good

# 37 17-12-2004 , 07:45 AM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
pillars are being a pain, here is my work of what I got so far

Attached Thumbnails

Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 38 17-12-2004 , 12:04 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
Looking good, really good atmosphere, but the top picture is a little too dark IMO... You can't see the pillars!

# 39 17-12-2004 , 04:13 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
I think the brightness on your screen may be to low, because I can see them ok on my laptop and my desktop is bright

and if I brighten the low poly more, ruins the whole 3D look :p I still have a month worth of tweaking


Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 40 17-12-2004 , 04:30 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I agree that it looks too dark.

# 41 17-12-2004 , 11:12 PM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
ill work on it a bit first then


Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 42 18-12-2004 , 09:12 AM
Daandrumz's Avatar
Registered User
Join Date: Oct 2004
Location: Amsterdam, Holland
Posts: 52
it's starting to look like the great dwarf hall in Moria (LOTR) :p .

# 43 18-12-2004 , 06:42 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Try adding a few torches with lights in them to bring out a bit of detail in the scene, and add a bit of atmosphere. Or maybe a broken ceiling with some shafts of light coming thou.

# 44 19-12-2004 , 01:27 AM
13uRneR's Avatar
Subscriber
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
I was thinking something a long those lines, I still have many tris to play with, might throw some big torch boll things on the ground :p


Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 45 03-01-2005 , 05:48 AM
AlphaFlyte's Avatar
Subscriber
Join Date: Nov 2003
Location: Sweden
Posts: 326
I'll sing with the choire, much much too dark and that's on a nice monitor with all the levels of grey hehe. Google for monitor calibration and go for 2.2 gamma. I hope that's the correct path.
Maybe some of you experienced wolves can shed some light on this?

I love the overhang a lot, so I was hoping you'd emphasize that area more. I think maybe a little lighting might do the trick.


Currently working on reclaiming Space
The Salvation Prophecy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads