Let's face it to get a job in 3D you have to have a lot of talent and luck since there are very few places available and a lot of good people fighting for them.
I went to the DAW lecture the other week and attended the conference on 'How to get ahead in the Animation, Effects and Games Industry'. There was one of the honcho's from EA, Dreamworks and others all telling you what they look for but it seems that it is generally very tight to get into at the moment.
They said don't get any big ideas about becoming a character animator just try and get in. If they are looking for lighting people then go for that, if the are looking for textures go for that. Once there you can then talk with other professionals and LEARN from them. They also said that there is a shortage of techincal directors and generalists come in handy too.
Personally I like films like Shrek, Antz, Toy Story, Monster Inc etc. that stuff really appeals to me being something of a cartoonist so I concertrate on that sort of stuff but I wouldn't turn my nose up at anything!
The other thing about the conference was that I felt old... I am 38 most of the people around me were students. I started dabbling in 3d three years ago I wish I had started earlier. But the woman from Dreamworks said 'No, your not too old! We hired a chap who started 3d in his late forties because he was good'. Now if that doesn't encourage older members then I don't know what would.
Anyway, I satisfy myself with the thought that although I might never get into the profession, at least I can produce work that is of the same standard and that most importantly gets people laughing and admiration - I just need to get noticed and have lots of luck. So keep your toungues out!
Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com