Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 10-07-2005 , 09:20 PM
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Copyright

I was just wondering, it there an issue with me having made a Thunderbird? Don't plan on releasing my own movie or anything . . just wondering user added image

Cheers
Paul

# 32 10-07-2005 , 10:52 PM
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Michael,

This is probably more the look I was aiming for. Harder surface and reflective.

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# 33 10-07-2005 , 11:46 PM
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Re: Copyright

Originally posted by BMS
I was just wondering, it there an issue with me having made a Thunderbird? Don't plan on releasing my own movie or anything . . just wondering user added image

Cheers
Paul

Not at all, you're not trying to pass it off as your own design so it's ok.

If you're going to turn on reflections you need to add an environment to reflect. Bear in mind plastic is not all that reflective... user added image

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# 34 11-07-2005 , 12:06 AM
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Thanks Alan,

You're right the model above is too reflective. Just had a good look at the plastic model and it has light blurry type of reflection. I'm going to video the toy first to see how it comes up on video, then try to get the 3D model looking the same.

Cheers
Paul

# 35 11-07-2005 , 03:06 PM
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This is looking good. I have a question. The lines on top. Is that a bump map or is it actual geometry?

# 36 11-07-2005 , 08:01 PM
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Thanks,

The line on the top are a bump map.

Cheers
Paul

# 37 12-07-2005 , 01:12 AM
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Hi Guys,

I'm trying to learn how to mix 3D footage with Real Video. Any tips or suggestion welcome. This is what I just did using Maya Live and Premier:

Click Here to Download

This video small so you can't really tell, but there is like a black edge around the model.

Cheers
Paul

# 38 12-07-2005 , 02:21 PM
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hehe..cool stuff

# 39 12-07-2005 , 07:38 PM
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That was excellent Paul, you are getting really good at this stuff.

# 40 12-07-2005 , 11:15 PM
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Thanks Guys,

I'm about to have a go at texturing the Thunderbird from the Movie, anyone have any tips or good tutorial suggestions for texturing to give Metal Panel look?

Cheers
Paul

# 41 13-07-2005 , 02:07 AM
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OK I'm having a go at doing a texture like the one in the movie and I'm not sure if I'm on the right track.

Is the below texture I created Crap ? :headbang:

BTW: Its not complete, I've only done a section.

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# 42 13-07-2005 , 06:40 AM
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Here is a comparison shot. Any thoughts or suggestion guys.

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# 43 13-07-2005 , 10:34 AM
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I had another go at it but I think this one is worse. Too Smooth :headbang:

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# 44 13-07-2005 , 02:40 PM
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I think side 2 is better looking. In the side by side comparison the one on the left is rougher looking. Maybe you can use Noise or a fractal as a bump-map to see if it will give you the same look.

# 45 13-07-2005 , 02:54 PM
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I like it! user added image Is that a still image for your environment or actually video footage with your maya footage on top of it?

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