Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 14-07-2005 , 04:14 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
I start my model with simply curve.

Attached Thumbnails
# 32 14-07-2005 , 04:15 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Starting the model

Attached Thumbnails
# 33 14-07-2005 , 04:27 PM
Skeksi's Avatar
Subscriber
Join Date: Jun 2005
Location: Millbury
Posts: 64
nice! curves to do the face? i havent hit any face or head tutorials so thats a cool idea....if youre a noob you must be a prodigy! user added image

good stuff!

# 34 14-07-2005 , 04:29 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Thx man

# 35 14-07-2005 , 04:32 PM
Ankalagon's Avatar
Registered User
Join Date: Jan 2004
Location: Novi Sad, Detelinara, Serbia
Posts: 468
Man are you a quick learning man, greate skills there m8! Low your work, can belive that you are 16 years old and that you are learning 3d fo only 7 months! Cool wokr and cool idea!


Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 36 15-07-2005 , 08:29 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Im finish my children head for my scene

Attached Thumbnails

Last edited by vim; 15-07-2005 at 09:05 PM.
# 37 17-07-2005 , 04:55 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
On this picture i add a scary face to my children.

Attached Thumbnails
# 38 17-07-2005 , 05:02 PM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
Wow looks good!

Keep it upuser added image

# 39 17-07-2005 , 06:15 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
i update the face of my caracter in zbrush... just for fun!!
Nice result user added image

Attached Thumbnails
# 40 17-07-2005 , 08:07 PM
Ankalagon's Avatar
Registered User
Join Date: Jan 2004
Location: Novi Sad, Detelinara, Serbia
Posts: 468
How did you make that expresion, blendshapes, bones or ...?


Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 41 17-07-2005 , 08:09 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
for what the children or the caracter in zbrush?

# 42 18-07-2005 , 11:01 AM
Ankalagon's Avatar
Registered User
Join Date: Jan 2004
Location: Novi Sad, Detelinara, Serbia
Posts: 468
For children face.


Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
# 43 18-07-2005 , 05:17 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
I use just bone and move vertex and edges

# 44 18-07-2005 , 08:46 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
I'M start quick the hair for my caracter

Attached Thumbnails
# 45 22-07-2005 , 11:25 PM
Ankalagon's Avatar
Registered User
Join Date: Jan 2004
Location: Novi Sad, Detelinara, Serbia
Posts: 468
you are not nob man, if you know to rig caracter then you surly are not noob! Nice work


Best resolt would come, if every one in the group are doing what is best for himself and the group!!

Sorry for bad English, See ya
dead mosquito-blog-on english too
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads