This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Not that good? The first rendering after you added glass made me sound exactly like Matt... And i quote: "Whoa". What are the odds huh?
I'd just love to see this chopper in action.
PS: I loved those guns. Sure, they may not have been realistic, but boy were they cool. Keep up the great work
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