now that could be a good idea to experiment with at the texture stage NeoStrider, a kind of ancient future
Well not much progress this week as I'm recovering from my stag do - too much alcohol and paintballing!
Anyways here is a quic grab from a play around with a slightly different bridge support and some lighting to start trying to mimic the photo tones. The train is just a placeholder.
I was just wondering if you had considered having a highway on top with trains running underneath? Not sure if I am making much sense. It would look the same as in the bottom drawing, but the train would be hanging from the track. maybe a dumb idea. Also, probably obvious, but make sure you leave room for trains and other vehicles to go in both directions.
Also, I like the bridge supports. good work t1ck - this is going to look great. two beers for you!
How about having the train actually hanging from the top of the rail as opposed to the bottom? Just a thought that occured to me. Looking forward to it!
thanks for the suggestions guys, they are really helping me to look at the design in different ways
mike - I like the idea of guide wires hanging between the supports, little detail like that will help finish it off. The hanging train idea is cool too, I've kicked up a few ideas below
arran - another nice idea, I'm sure I've seen a bridge where something similar happens - the train runs below and between the main road bridge. Maybe even flip it the other way? It'll be good to experiment with that.
THX1138 - you're right, widening the track would definately improve the 'solid' look and balance it better. I'm toying with a different track method at the minute (at the right below) but if I revert back to the original idea then it will be widened
Here's a few more ideas for the train cross section and bridge supports. I'm quite liking the one on the right as it uses a different track and the train better moulds into the support shape. The train could also maybe tip around the track if it needs to do any high speed corners. Then again in the future I'd expect the carriages to have an internal rotating system to eliminate any such problems:
not too much THX1138. I've been learning more about curves and creating shapes from them. It's generally pretty good but stuff like birails etc just seem to be a case of experiment and hope...
here's another play about with the lighting and composition and the addition of the bridge supports (originally from curves).
I'm gonna have to pull out of this challenge next week though - I'm getting married and am off to Italy for a 2 week honeymoon . The plus side (apart from being married and having a cool break) is that it'll be great to see how people have developed their ideas and finished them without seeing anything for nearly 3 weeks!
Congratulations on the marrige! It's sad to see that you have to drop out of the challenge. I hope next challenge will be intresting enough for the both of us to enter again.
Eldwick - there's always the next challenge, lets hope its a scenic view challenge so I can get some sketching done and absorb the atmosphere (or wine) while in Italy. Good luck with the heads and the scene!
THX1138 - its the first one I'll be missing in over a year (apart from the transformers one which wasn't really finished). Lets hope its a crazy challenge next time to get that creativity going and good luck with the Tank in the meantime!
Mike - It takes work to get to this stage - if my wife (to be) didnt like me doing 3D then it would have been far more difficult, I can tell you! You'll get there at some point soon, usually when you least expect it
Here's another play around (trying to get as much done in as little time as possible). Again just playing with composition and lighting more than doing the hard work of modelling and texturing. The shadows of the bridge are just mirrored objects with the light linking removed. I will just use it as a placeholder for when I matte paint that area.
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