Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
and again with the visor up so i can choose the bush
well, anyway, i thought it exciting?? If you don't well i have a couple of things up my sleeve over the next couple of day that might make you go bump in the night.
thanks it was a really quick thing and i was in a rush. i will try to make the things i will add a bit clearer. it helps me to understand too. a lot is sort of things i have learned put together and i am still thinking about some.
i will probably make a whole new scene using paint effects for all the textures but using the same things already done here. it wont take long to do something nice and make the textures as i go. the hard part is the imagination to make up something nice but within my abilities.
the ???, I was going to write something but decided i wouldn't and didn't know how to get off the page without putting at least something and so hence the '???'
cant see it?? anyway, i made a grass texture using the paint effects canvas and can see the deformed plane better. also, many already know but i made all the curves for the cliff and loft with one click using the duplicate options, sorry about the writting, it is supposed to say; 6 (units) in Y.
the deformation of he plane is from that other texture in the 3rd picture ago
this is the scene set up with the paint effects 'display' dailed down to 25 percent so i could manage the scene and not have it all choppy as i move it about.
and this is a render of that same scene.., i'll add a lot more to this over the next few days. everything will be done with paint effects as all is in this scene is so far
continuing on, i had to do another one cause i save an experiment with the toon shaders over the top, so i am trying to animate ivy growing along the cliff
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