This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Awesome! Great work on the guitar. The dials looks sweet now that you changed them up a bit. As twisteddragon33 had noted, they seemed blurred. To me, they also seemed a bit too bright and reflective when compared to the rest of the model. But, regardless, it looks top notch, now!
starjsjswars - ill post up the texture, its just a simple wood texture tiled in PS and applied to a poly plane, do you mean the settings for the material?
eric - Cheers mate, glad theres an improvement!
arran - Gonna make a little scene for this, with some picks, cables, amp, and of course half drank JD bottle and a packet of Marlbro's!
That is if I get the time.
Stll tweeking the settings to get the materials right, also still need to add a few things to the textures and the model, just to get a high level of detail that i'm attempting to aim for.
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