Thanks sparticus, I cant wait to get this done either.
I am currently, working on background ideas. I mean what kind of architectural layout im gonna go with for the background. Im thinking early 16th century gothic. But we'll have to wait and see.
I just thought I would update you guys on a problem Im working with right now.
The previous render I posted last night was done with the maya software renderer. It was rendering my light system faster so I was using that instead of my final renderer.
Well this is the same scene rendered with Renderman.
Renderman is having a problem calculating my ambient lights im using for fill. And its also having problems understanding the density algorithm that maya uses for its light fog.
It's looking fabulous!! You have a gift with the renderman! It's looking better and better with every update! Are you going to give them skeletons and animate them?
I have been having problems because when your using renderman its like using linux. You have to use the forums and other sources to figure out what the errors mean.
Im starting to pull the composition together.
Ive taken the fur out for now, but it will go back in.
just a curiosity question, but why use renderman? you can achieve decent results with software or mental ray, with what i would consider to be at LEAST half the headaches...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off