Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 30-05-2007 , 05:38 PM
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it looks like ambient occlusionuser added image

# 32 30-05-2007 , 08:00 PM
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yes the interior, ground, headlights, tires, rims, brakes, are all still the original lambert which I attached an ambient occlusion. It's just still test renders, I haven't started on a background, have a couple ideas just haven't gotten to 'em yet, been busy messin around with mental ray and checking maxwell to.

# 33 30-05-2007 , 11:14 PM
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Hello ha

Hi borther, thanks replay my info and keep working.

Some advice i think your model it's too much lines, not clean master line. it's big problem.

Goog luck, keep in touch.

user added image

# 34 01-06-2007 , 10:37 PM
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thanks for the comment lealar

# 35 01-06-2007 , 10:37 PM
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thanks for the comment lealar

# 36 02-06-2007 , 12:57 PM
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Nice car man.

But I'd work on the rims 'n tires.
Also the windows and the glass of the car still need some tweaking.

Any other than that: good job!

gr
m


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# 37 02-06-2007 , 06:21 PM
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thank you cut the krab, I'm going to be modeling new rims and tires, and I have to work on the headlight and tail light a bit more and like you said the windows still do need a bit of tweaking. I don't think blinn is my best option for a shader for the windows.

How would you guys go about making these windows more window like? The blinn seems like it's too much.

# 38 02-06-2007 , 07:08 PM
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Maybe this could help?

There is a nice PDF tellin gyou how to render a glass.
Find it here.

GR
M


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# 39 02-06-2007 , 07:26 PM
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thanks again cut the krab but the link didn't work, it looks like it's not a full link.

# 40 02-06-2007 , 07:31 PM
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you got iChat or email?


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# 41 02-06-2007 , 07:36 PM
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try this?



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# 42 03-06-2007 , 04:28 AM
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sorry I didn't answer you sooner it was like 3am here and I was dead tired, had to go to bed. Thanks for the link again! I've seen that tutorialized site before, it looks like a pretty good site, I'll be sure to bookmark it this time around. Thanks again!

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