Well, after you extrude, just ctrl + right click and it will bring up an option to switch to switch between the “Keep Faces Together” option. The interactivity of it makes it too fun.Originally posted by gster123
What do you mean about the keep faces together option, if so what have they done to change it?
……I’m pretty sure it’s been that way since 8.5 (maybe 8.0). You can still do it like that. Select the edges you want, then ctrl click, go to edge loop options, then go to select edge loop.Originally posted by mastone
I don't think there are much changes, the only things i don't like are;
- the edge loop selection; you used to select an edge you wanted to loop than clicked on the icon, now you have to select the tool and then double-click to select the entire edgeloop when your done you have to press q,w,e or r to exit i think the first method was more intuitive and worked a lot better because it required less clicks.
What do you mean? What’s the difference from the front orthographic view, and the front view in perspective?Originally posted by mastone
- the view cube and i don't mean the shape itself, but more of the functionality.
The fact is that when you press front, left, right etc. it doesn't switch to an orthographic view(it stays in perspective mode and lines up with the geo) and it doesn't stay in that view.
I know pressing spacebar does the trick also but i liked the way it used to work and it was much quicker especially when you had a lot of poly's in the scene.
So i hope i will discover a setting which turns the cubes behaviour into that of his predecesor.