This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Here's the marquee at night. I'ts a pretty complicated solution. The material is a plastic-ish one with SSS and behind that is a light that shines through the plastic. I'm not exactly sure about all the settings, but it's a start anyway.
Wow, very good Modeling!
The Rendered Frame looks awesome!
But whats about the illumination?
I see 3 planes wich seems to be the light source, right?
What for a kind of light it is?
I think this method is for smooth, constant illumination!
Could anydude explain the method of that interisting stuff? :attn:
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