This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Here's the marquee at night. I'ts a pretty complicated solution. The material is a plastic-ish one with SSS and behind that is a light that shines through the plastic. I'm not exactly sure about all the settings, but it's a start anyway.
Wow, very good Modeling!
The Rendered Frame looks awesome!
But whats about the illumination?
I see 3 planes wich seems to be the light source, right?
What for a kind of light it is?
I think this method is for smooth, constant illumination!
Could anydude explain the method of that interisting stuff? :attn:
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