thats a hard question i dont know maybe a shot from the deck looking across the ship or up at the mast something like thatOriginally posted by Jr.Who
Thanks lealar and younglion!
What parts would you like to see?
Man, that's a nice ship. I wonder how many guys it took to make all that stuff.
Although I have no idea what you're talking about, thanks a lot!Originally posted by mirek03
looks great.., if you want wake as it goes in the water.., i suspect if you parent a volume field at the bow and set a collision with the softbody passive water .., you should get a nice wake.., though its just a thought 9dont know if it will work ) i had looking at your thread.., you could always use the examples.., but you dont learn the guts of much with presets
looks great,.., all of it
Thanks, Mike. No, I've never really tinkered around with nCloth.Originally posted by Rhetoric Camel
nice work, kind of makes me want to do the pirate ship.
Are you planning on turning the ropes and sails into nCloth's?
Thanks shwenkerbean. I can't wait for texturing too! I'm thinking of going for a black worn-out look.Originally posted by shwenkerbean
Who,
I have been watching this post the last few days. I like your model. It seems simple, yet complex all in the same breath. We've gotta see some texturing. Stop messing with us. Textures are gonna make that look great.
Do you have any links for stuff like that?Originally posted by mirek03
mate, i hope you know i was talking about making a wake in the waves when you get that far.., fields are very interesting, designed to act like real world fields.
as far as the simple yet complicated model. IMHO i think the beams at the front are too thick/wide.., length is fine of course, came straight off the orthos.., but it looks like the front end is going to fall into the sea and take the boat with it
as i said its nice work, take your time, dont rush it.., no-one is going anywhere in a hurry
M
I just saw the pic of it and it looks like something really cool to integrate. I'll have to tinker with it when I'm done texturing and setting it up for the final render.Originally posted by gster123
Go into the visor and have a look in there and "reverse engineer" the one with the boat and the wakes.