Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 13-07-2008 , 11:25 AM
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no problem

thanks -

# 32 16-07-2008 , 02:08 AM
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normals

there is something wrong and I'm not sure the point of normals - but here are some screen shots.

what are normals for - lighting angle?

anyway - here you can see that the head seems to be two parts... I don't get that.

any more suggestions?

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# 33 16-07-2008 , 02:10 AM
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shot 2 of 4

shot 2 of 4

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# 34 16-07-2008 , 02:11 AM
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shot 3 of 4

shot 3 of 4 -- before i reset the normals using the Vertex Normal Edit Tool

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# 35 16-07-2008 , 02:12 AM
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shot 4 of 4

before i reset the normals with the same tool

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