Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 10-04-2003 , 12:55 AM
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Wow, i love the model itself.. its great! I think what you have so far as a texture is great, just yea.. like mike said, you need to add something else. I think having exact black for his robe colors and stuff is just, well.... unrealistic? If you made it a dark grey, then added holes, twines, dust marks... it could make a huge difference. I love the collar though user added image... great idea, reminds me of Unreal Tournament


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# 32 10-04-2003 , 01:10 AM
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Thanks guy for the comments...I added some noise, and a bit more textures....

Almost done.. time to move on to a new project.....

Final Poly Count is 1050......


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# 33 10-04-2003 , 01:11 AM
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=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 34 10-04-2003 , 01:14 AM
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Face


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 35 10-04-2003 , 11:58 AM
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god you and mike are kicking ass at this low poly stuff user added image


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# 36 11-04-2003 , 07:05 AM
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yep they are mumbo!!

looks great hey! just goes to show mate that if you have the skills you can really cut down on the polys!!

awesome kurt

# 37 11-04-2003 , 04:54 PM
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maps


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 38 11-04-2003 , 04:56 PM
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body map


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 39 11-04-2003 , 06:03 PM
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cool stuff. user added image I think you could combine those two maps to be just one.

# 40 11-04-2003 , 06:35 PM
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Yeah but the web page i read said for unreal that they have 2 mapps 1 for changing team colour and the other for the face..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 41 13-04-2003 , 06:01 AM
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Looks great man, you said "final poly count" and "time for a new project" are you done? Final render and all that?



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# 42 13-04-2003 , 11:40 AM
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wow sweet
--
kev i think you should ask mike or kurt to make a low poly video tut user added image


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# 43 18-04-2003 , 03:02 PM
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Nice

I was wondering where this was going, now I see. Impressive low poly model.

# 44 18-04-2003 , 03:09 PM
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Thanks gerry.... He was fun to do... I usally do high res modeling...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 45 25-04-2003 , 07:35 AM
wow, thats a sweet texturing job!! I love the face!


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