Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 06-06-2003 , 09:19 PM
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thanks vectorman,
but i dont have any vision user added image or idea (well maybe something , but not much) of what to do, i'm just trying to make it look good and just keep on doing until it look's good enuogh.

# 32 07-06-2003 , 04:14 PM
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Well i saw that everyone post's there pic's lit up with GI_Joe, so i (some how) install'ed it and here is da pic.
It took 04:06 min with my
622 mHz Celeron, 192 ram, Radeon 7000 SDR 64MB user added image and WinXP pro.
So i hope that i can get (find) a 1000 mHz Celeron for my old PC this week.

Just wanted to see how it look's when it's lit up with a good light.
Oh , and my bro is in town so i think i will not be able to do any modeling this weekend, you know ... user added image

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Last edited by jonkelis; 07-06-2003 at 04:16 PM.
# 33 07-06-2003 , 05:40 PM
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you dont have to use gi_joe for your process. i am not using it - but then maybe that is why my renders look so crappy - lol. you might want to check out realfakegi - that renders pretty fast. my last animation on here was done in 10 minutes total - that is 7.5 seconds average per frame. only added to the realfakegi a directional light for shadows.

but then the resolution was only 480x300 and was done on:
1.3 ghz tb with 768 mb sdram

still faster than if i would have used gi_joe.

nice render by the way user added image

# 34 11-06-2003 , 05:56 PM
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Well just a very, very small update.
I just had to have a little break from maya, but i'm back , and i hope i could do something, cause i have no ideas
user added imageuser added image
Any C & C are welcome

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# 35 11-06-2003 , 06:04 PM
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ahh its cool, there are some shader based Fake GI things realfakeGI is one.. well i think its shader based, no lights i can see in the scene, look at highend3d.com.. it may be kinder on your system


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# 36 11-06-2003 , 06:29 PM
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Originally posted by LauriePriest
ahh its cool, there are some shader based Fake GI things realfakeGI is one.. well i think its shader based, no lights i can see in the scene, look at highend3d.com.. it may be kinder on your system

it is shader based but it also adjusts the shader if the object moves. and for just real fast showing off wip w/o proper light is easy to do with realfakegi. i just added today a detail shot with realfakegi - and if you enable hardware shading, you see the gi in real time in maya user added image

# 37 11-06-2003 , 08:59 PM
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Man, that's cool, it took me just 47s to render this one.:bgreen:
Although it rendered quite good, but i couldn't get a shadow user added image , maybe because i'm a newbie in mel :p .
Well maybe later i will talk to some one on the irc or smth.
Oh... and see you tomorrow , i'm going to bed now, it's 23:59 my time user added image user added image user added image
So cya...

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Last edited by jonkelis; 11-06-2003 at 09:03 PM.
# 38 11-06-2003 , 09:06 PM
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Nice............................................Ve ry Nice...........................................Ama zing


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# 39 12-06-2003 , 01:56 PM
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What does it mean?

When i try to install GI_Joe with the help, it says "Source the script and execute it.". Please explain it like you would explain it to a dumb guy user added image which doesn't understand about mel .... cause i don't get it.


Last edited by jonkelis; 12-06-2003 at 02:02 PM.
# 40 12-06-2003 , 04:40 PM
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Well, finaly a little body.
Just a try of the body, don't know if i will leave it this way.

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# 41 12-06-2003 , 04:44 PM
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second pic

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# 42 12-06-2003 , 04:46 PM
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How do you put a bunch of pic's in one post???
Oh , and please comment and criticize it.

# 43 12-06-2003 , 05:12 PM
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I host them on my server and use the [img] forum tags to link them. Thats the only way, theres no way to attach more than one picture to a post.

Looking nice, this latest component youve shown, what is that exactly? Im finding it hard to place that on a vehicle.


# 44 12-06-2003 , 05:43 PM
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It's the BODY.
But i don't realy know if i will leave it like that

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# 45 12-06-2003 , 06:09 PM
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do you have a skecth or are you working from you're head?



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