Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 31 20-09-2003 , 03:38 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yeah, you can safely bet that your actual poly count is about twice what you have right now when you triangulate.

# 32 20-09-2003 , 04:31 PM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
yeah, the little side turrets are so thin noone would notice if they are 4 sided, you wasted soo many polys on them.

looking good tho

# 33 21-09-2003 , 12:20 AM
plugzplay's Avatar
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Join Date: Feb 2003
Posts: 56
okay am almost done i like to put some details but i can't aford to exceed the preferred poly so am gonna keep the model at is

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cyaah!!
# 34 21-09-2003 , 12:28 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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Well, as has been mentioned, make sure you're counting triangulated faces for your polycount.

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