Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 25-11-2003 , 08:21 PM
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Any sort of arguing amongst yourselves, please do so off-board.

# 32 25-11-2003 , 09:15 PM
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Thank you so very much, Mike. user added image


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# 33 26-11-2003 , 06:47 AM
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DONE!

Ok guys. I think I've spent way too much time on this thing. I've just been nit picking at the texture, that's why it's taking forever to do. The model was done in about an hour, but the textures... well anyway. Here it is. Final Hummer. Gonna go throw it into Unreal and see how it looks.

2024 tris, even lower than the original model I started. user added image

Attached Thumbnails

Dave Baer
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# 34 26-11-2003 , 07:15 AM
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Here's the texture map.

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# 35 26-11-2003 , 12:29 PM
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Been watching the progress on the hummer, and it's a really first rate job!!

# 36 26-11-2003 , 01:51 PM
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Looks great. I like the water mark..

# 37 26-11-2003 , 06:09 PM
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# 38 27-11-2003 , 02:45 AM
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Woop woop! Did another lower poly version of it using the same texture map. Also made a few changes to the higher poly version so that the same map could be used for both models.

user added image

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Dave Baer
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# 39 27-11-2003 , 03:31 AM
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Great work Dave, looks excellent.

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