Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 26-07-2005 , 07:48 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
I start a new concept , because my fisrt was too much traditional ..

Attached Thumbnails

Last edited by vim; 27-07-2005 at 12:05 AM.
# 47 26-07-2005 , 11:43 PM
niasyn's Avatar
Registered User
Join Date: May 2005
Location: washington, d.c.
Posts: 32
Ooooh Cool, I like it. I think I'm going to start a new concept tomorrow too. I like that alot, can't wait to see a render!

# 48 26-07-2005 , 11:59 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
thanks niasyn..user added image

Im start quick my dock for my scene..

Attached Thumbnails
# 49 27-07-2005 , 12:02 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view,

Attached Thumbnails
# 50 27-07-2005 , 08:41 AM
baheno's Avatar
Registered User
Join Date: Dec 2004
Posts: 65
how did you make the planks?? just plain old vertex-pulling or did you use a tool or some plugin?

# 51 27-07-2005 , 04:07 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Im just move vertex and edges , I dont use plugin for that...

# 52 28-07-2005 , 01:31 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
small update.. life buoy, bucket, and boxe.

Attached Thumbnails
# 53 28-07-2005 , 02:33 AM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
nice modeling once again, keep up the good work!

# 54 28-07-2005 , 06:06 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
So Im finish my lantern ,

Attached Thumbnails
# 55 28-07-2005 , 06:07 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
This is quickly render test .. No texture on that...

Attached Thumbnails
# 56 28-07-2005 , 06:07 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view

Attached Thumbnails
# 57 28-07-2005 , 12:52 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
nice lantern! Keep it up!

# 58 28-07-2005 , 07:47 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
This face are based on my first head in my firstt projet. Im use for that (soft modification tool) for the expressions..user added image

Attached Thumbnails
# 59 28-07-2005 , 07:49 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Update.(no texture)

Attached Thumbnails
# 60 28-07-2005 , 07:50 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view...

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads