Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 46 06-10-2005 , 01:43 AM
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Update of Jim:

I spent another 30 to 40 min. on adding more detail according to the concept. Added more coloring representation as well.

*I have run into a huge brick wall. :headbang: I sold my Intuos3 a couple of weeks ago in order to purchase a Cintiq and found out that they have been backordered for some time now. Apparently they are shipping on Friday so hopefully I will have it by next Friday. If I dont get it Im screwed. Cuz that means no Texturing. Even if it does come I will have just 2 weeks to get the tex done. INSANE!!!*

In the meantime Im going to be spending some time learning Zbrush!!!

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Last edited by papalatistudios; 06-10-2005 at 01:46 AM.
# 47 06-10-2005 , 01:44 AM
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Pic 2

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# 48 06-10-2005 , 01:45 AM
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Pic3

I will do the hands tomorrow or the next day. Ive got midterms right now so that is why I havent posted anything for a couple of days.

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# 49 06-10-2005 , 07:39 AM
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looking cool. dont worry about the time, 2 weeks should be plenty to get some textures done. You can block the basic areas in with a mouse if you want to save a bit more time later.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 50 10-10-2005 , 04:37 PM
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Well Im going to throw in the towel. user added image

I recently got promoted at my job to one of the managers and the 40+ hours a week plus school is killing in me. I havent even worked on my internship application in a week.

I just want to say thanks to everyone that supported me.

I also want to add that everyones project looks great.
However if I was to make a wager, my money would
be on.....

....swankymonkey :attn:


Again thanks to everyone. user added image

# 51 10-10-2005 , 09:44 PM
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Sorry to hear that you cant finnish such a fantastic entry. Mabe you can finish it some time in the future. I would like to see it completed. Best of luck with your Job promotion!

# 52 11-10-2005 , 07:26 AM
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Congrats with the promotion + here's hoping it gets you where you want user added image
It'd be great to see it finished in the future if you ever get any spare time.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 53 11-10-2005 , 11:17 AM
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What a pitty! Your model was one the best here... But you always can complete it and post in the forums. Or, who knows, we could see your model on the PS2 or XBox someday!!! Good luck with your job promotion too!

# 54 01-11-2005 , 07:56 AM
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Glad to see you were able to post a final entry! It looks so good for something you put so little time into, best of luck. user added image

# 55 01-11-2005 , 08:02 AM
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Thanks THX1138. It really means a lot.

# 56 03-11-2005 , 12:12 AM
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I checked out your final entry and it came out well. I like the rendering of the character especially. The different eyes was a nice touch too. Very nice job.

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