Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 46 24-05-2006 , 07:18 PM
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AWESOME! i really like the green electrical plug!user added image

user added image cheers
andy


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# 47 30-05-2006 , 02:59 PM
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Hehe, thanks Joop!

Well, I have been stuck on writing my script for Maya->Indigo renderer. This project is not done- and I am NOT abandoning it.


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# 48 31-05-2006 , 06:05 PM
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Excellent work matt the man - the render has come out nice - just a bit more color to contrast with the main color and this will look really cool.

# 49 09-06-2006 , 10:23 PM
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Hey, haven't updated in a while, but I gave Maxwell Demo a try. It's alright, I think... but slooow. Not as slow as Indigo user added image

Materials need a LOT of work. 1 hour 15 minute render. SL 13.15

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# 50 09-06-2006 , 10:39 PM
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Looks neet man, the only thing is I reckon you could do with a rug or something to define the floor a bit.

# 51 09-06-2006 , 10:41 PM
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Im gonna have a tiled hardwood flooring. I'm probably gonna finish this thing in Maxwell (Max->Indigo is broken or something, and my script can't handle the 300,000 triangles :p).

Anyway... the watermark aint bad at all, I dont mind it.

Later,
-Matt


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# 52 09-06-2006 , 11:37 PM
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looks like the trial is really working well, does it work forever? or 30 days or sumthin?

You will love Maxwell after awhile!:attn:


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# 53 10-06-2006 , 12:44 AM
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Trial works 'till I mow the lawn of neighbors enough to afford an educational license user added image

I already love it. The Material Editor is really intuitive, and it's really easy to set up complex materials (not quoted).

Also, I LOVE the -ml (multilight) feature. Wow. Sorry Indigo- Maxwell's here :p

I'm currently rendering a lamp scene (modified studio setup)... and the -ML setting really helps a LOT!!!!!.

I'll probably post it here later.

[edit] but what really bothers me is the artificial noise that is persistent 'till past SL 10 or (in extreme DOF, like I'm doing) to SL 12. [/edit]

-Matt


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Last edited by MattTheMan; 10-06-2006 at 12:51 AM.
# 54 10-06-2006 , 02:33 AM
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its kinda funny, i am still using the Beta version, because i really like its layout. I did download the latest, but didnt like the layout as much.... Eventually i will give the final a shot again. lol


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# 55 10-06-2006 , 02:44 AM
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oh... lol, actually everyone's saying that 1.0 can't get the quality of Beta (everyone at www.maxwellrender.com/forum). Soo... you might be lucky. I still like 1.0 though. Great material editor...

-Matt


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# 56 10-06-2006 , 09:30 PM
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The watermark kinda kills the whole render.

I can't look at something in your render without looking back at the watermark.


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# 57 10-06-2006 , 09:31 PM
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thats true... so if I can't afford a license any time soon, then I'll just have to go back to Indigo user added image


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# 58 10-06-2006 , 09:37 PM
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It'll be nice if you can afford it soon.

While we're here:

Those chair seats aren't looking too convincing to me. They look as if they almost have no thickness to em and would break on me if I sat down.

Unless they're made of steel which would be pretty uncomfortable, I would add some more thickness to em.


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# 59 10-06-2006 , 09:39 PM
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Originally posted by gohan1842
The watermark kinda kills the whole render.

I can't look at something in your render without looking back at the watermark.

Dude what do you want matt to do????

Its a demo, get over it, look past it.

# 60 10-06-2006 , 09:42 PM
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Gster123:

I'd rather him use a different render next time. Simply said.


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