Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 46 28-06-2008 , 06:20 PM
gster123's Avatar
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Join Date: May 2005
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Just chop it up into small bits and map them then combine it to the best you can, using simple projections (planar and cly's) its a long process and its a hard slog, just keep at it you'll get there.

Therse a few tuts on Autodesks site that will help out have a crack at them.

This might help too https://www.uvlayout.com/index.php?op...pper&Itemid=72 , its a trial of headus and its a really great tool, just as with a lot of things, dont rely on it to do the work for you, you need to know what you want out of it,


"No pressure, no diamonds" Thomas Carlyle
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