Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 46 16-07-2009 , 12:24 PM
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Just the shield left and i'm ready to go for the Beast!

Back

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# 47 16-07-2009 , 12:25 PM
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FRONT

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# 48 16-07-2009 , 12:27 PM
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Helmet Back

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# 49 16-07-2009 , 12:28 PM
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Helmet Side + cloth from the helmet

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# 50 16-07-2009 , 12:29 PM
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Helmet_UP

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# 51 16-07-2009 , 12:30 PM
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Armor_Rusty Metal effect

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# 52 16-07-2009 , 12:31 PM
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Arm_armor

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# 53 16-07-2009 , 12:32 PM
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Boots

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# 54 16-07-2009 , 12:48 PM
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some nice detail there user added image

# 55 16-07-2009 , 01:25 PM
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Shield ... just add the metal effect on it and 2 faces i will do my best with the texture work on the shield i hope it gets good !

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# 56 18-07-2009 , 06:13 PM
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Beast Mapped

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# 57 19-07-2009 , 01:51 PM
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New shield Normal mapped

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# 58 19-07-2009 , 10:04 PM
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hmmm... i'm thinking it need more variation in the colour
other than that the design looks really cool user added image




that's a "Ch" pronounced as a "K"

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Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
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# 59 19-07-2009 , 10:06 PM
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I just place a basic shader ... I did not start the texturing part. When i finished all the normal mapping i will go for texturing and making the final image.

Thx for the comment user added image

# 60 21-07-2009 , 10:16 AM
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Last edited by ColdWave; 21-07-2009 at 10:19 AM.
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