Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Yeah the purple wasn't bad, there was just a bit too much of it IMO... Might replace the red with purple... I'm also planning on adding more detail to the golden pattern in the skirt...
decided to give him a few tribals, almost done with the one on the back, just need to finish the top... Still a bit rough on some of the edges though...
looking good, nice touch with the tribal... by any chance, are you just stalling (wasting time) with mapping out the face?
if you wanted to automatically smooth him out try converting him to subdivision then back to poly, this should smooth him for you (save first) and make sure sub-d to poly setting is set to "Vertices" when you want your original poly version back (or it will add a lot)
note: if Im getting annoying, just send me a pm and my complaint department will help you :p
Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists
Well, a friend of mine called my and suggested Madden and beer over Maya and PS, so no updates tonight... Too bad I have to work tomorrow, otherwise I probably would have gotten some work on this guy done...
Originally posted by mtmckinley Looking pretty neat!
If you're going to make the eye-whites a part of the head, I recomend putting the iris/pupils on a small plane that you can animate in front. How are you planning on handling blinking?
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