Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'll try on a model from a gameconcept I just started to work on called priMates. It's about the evolution of... well us actually in an early stage. So expect a caveman/apeman/monkey like thingy.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off