Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 76 26-10-2007 , 06:03 AM
DJbLAZER's Avatar
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Hehe... I only own the gravis gamepad actually... the others are long gone.... so I modelled them after photos.

# 77 26-10-2007 , 06:05 AM
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****! i think i had that one - that is so weird!

# 78 27-10-2007 , 03:38 AM
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Here's the famous "Red Ball".

And good news: I just found out that I sold my TAC-2-model on Turbosquid for $20, I got $10. Woohoo! :attn: My first earnings in the 3D-field user added image

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# 79 27-10-2007 , 04:18 AM
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Man, those controllers bring back memories! You should model the Atari 2600 game system next!user added image

# 80 27-10-2007 , 05:12 AM
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Hehe... that was before my time though, I was too young to have seen it in action. Got my first computer, C-64, around 1986-87 when I was 10-11.

# 81 27-10-2007 , 12:32 PM
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Funny how, if we look at the controllers back then we may probably say the design is totally horrible or crap, though in 50 years down the track we will be criticizing the ones we have now :p

Steady DJ you are going to get us all envious of your controller collection user added image

Haha agreed user added image

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