Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 76 14-08-2009 , 11:23 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
I really like the variation you have given the skin texture reall cool, did you achieve that by smoothing the rgb values of the cool and warm colors?
user added image

# 77 14-08-2009 , 11:28 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Cheers Mastone,

The smoothing from the previous pictue to that one has been done by giving it a wash of the base colour over the top to blend them in.


"No pressure, no diamonds" Thomas Carlyle
# 78 14-08-2009 , 11:32 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Forgot to add his spots!

Attached Thumbnails

"No pressure, no diamonds" Thomas Carlyle
# 79 14-08-2009 , 01:19 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Using the layers from the sculpt I've increased the depth of the wrinkels. The SSS type shader in Z brush was removing them a bit, going to have to create a displacement and a bump for maya to get better control over final image.

Attached Thumbnails

"No pressure, no diamonds" Thomas Carlyle
# 80 14-08-2009 , 01:37 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
Skin looks very good.
Good eyes and the model will just be awesome!

Good job!

# 81 14-08-2009 , 04:12 PM
Lion`I's Avatar
Registered User
Join Date: Apr 2009
Posts: 136
This is just Amazing, its starting to look so Real :mg:

Keep up the good Work

user added image




Autume Challenge Nov 09


Moving Forward
# 82 14-08-2009 , 05:38 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Cheers Lion,

The trick is to get it all together and better looking in maya!

Well got him back into Maya and set up a very simple control for his eyes to help in the final pose, using normal maps for this and going for a portrait shot.

Need to get onto the clothing texturing and then the lighting set up, nice simple 3 pointer maybe?? The lighting will be done pretty soon, might have a play tonight.

Attached Thumbnails

"No pressure, no diamonds" Thomas Carlyle
# 83 16-08-2009 , 06:04 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
i bow to your ever lasting awesomeness
:bow:

he looks like he's thinking something bad




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 84 16-08-2009 , 01:59 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
great work steve really great if i was to comment on this challenge is that without even your renders your already looking like a favourite

he looks like he's thinking something bad

and i totally agree with that

# 85 16-08-2009 , 03:31 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks guys, its much appreciated.

Been fiddeling with the materials at the moment, getting pushed for time! Need to sort out his hair and give him some eyebrows!

Attached Thumbnails

"No pressure, no diamonds" Thomas Carlyle
# 86 16-08-2009 , 04:24 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
i think the specularity on this is abit too high

# 87 16-08-2009 , 05:54 PM
# 88 16-08-2009 , 07:39 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Adjusted the camera a touch and adjusted some shaders

Attached Thumbnails

"No pressure, no diamonds" Thomas Carlyle
# 89 16-08-2009 , 08:10 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
do you have GI on? there is a mottling on top of his head and shoulder of his jacket.

...looking good!

# 90 16-08-2009 , 08:28 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Its just low FG settings, i'll up em for the final render. Keeping the times down at the moment.


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads