This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
thanks everyone i thought it wasnt that good, and mhcannon,ur sooo physic, i just finished adding cylindrical headlights to my bot!!, and yes i will add my light to my headlight(duh) im gonna make it similiar to a car's..thanks everyone for the compliments, u guys dont kno wat it means to me
Originally posted by frankenstein I was going to try something too but I suppose my drawings are just some jokes compared with yours. This is really good.
nay, go for it. The better the competition, the more you push yourself, the more you learn.
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"If you love your job, you'll never work another day in your life."
Really nice. I like the brighter shader. Gives it a good look and for when it's in dark. I really can't wait to see the environment you are going to place this in. I'm thinking a back alley.
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theres a bit of a problem,after i put my police lights on, everything started going slow, cuz i put lots of detailed features on the lights with the police lights
so im gonna have to take it off, and there is only gonna be headlights....
but one good thing, lets say theres a crime, and then the bot starts running towards them, if the criminals sees the police lights, there gonna start runnin away, and the bot wont have to run acroos the street....it will jump across roofs and climb walls with the arm..so the police lights arent needed, and my pc cant handle too many lights
aiight u guys, theres a change of plans....im not finished....i thought about my robot, im gonna add even more and modify even more, since i have so much time
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