This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Coming up nice. The window looks a bit off but I assume it's not going to be like that in the end? (maybe some sort of frame and a directional light coming in from outside...)
It just get better and better. I'm expecting a tutorial on how you created this from the very beginning to the very end I'm kidding of course. Glad you're a member here at SM though, we can all learn a hell of a lot from you. Great work.
Is there a body under the shirt or is the shirt attached to the neck and arms .... also ... the creases in the shirt etc. how would you plan on animating them or is this a still :o)
It's kinda funny. When I moved the character's head, you could see where the shirt was slightly open at the neck and you'd see that there was nothing underneath, so I just put a big sphere in the shirt with the skin shader... So, yes he's got a body.... it's a sphere. lol
I would like to do some animation with this guy. I'm planning on using Set Driven Key with Blend Shape to "animate" the wrinkles.
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