Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 106 17-01-2010 , 06:54 PM
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No mate....

he'll have a stubbly chin, thats all that will be needed in the hair department, its a secondary character so to speak, he's got to look good but he'll get what he needs for his shots, expressions and other stuff and thats it.

Jay

# 107 18-01-2010 , 03:34 AM
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Fair `Nuff mate.

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# 108 18-01-2010 , 01:31 PM
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hey jay can i see a wire of the hand without the mesh smooth preview?

# 109 18-01-2010 , 01:52 PM
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Sure mate, will post later.

Jay

# 110 18-01-2010 , 06:58 PM
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Hey long time no see...

Looks really good. Modeling is very nice and clean.

One question though, how does he get his clothes on? I doubt his giant hands could fit through the narrow upper-sleeves... but that's just a minor detail.

looking really good.


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# 111 18-01-2010 , 07:26 PM
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Hey dude

good to see you too.

LOL yeah thats a question....

he's an alien, he's wearing a form of lycra LOL


Jay

# 112 18-01-2010 , 10:21 PM
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Murambi....wire matey, unsmoothed as requested

Jay




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# 113 19-01-2010 , 12:06 AM
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that is a beautiful hand

do you make it separately from the body and then attach it or did you make it from the arm?




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# 114 19-01-2010 , 09:30 AM
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Chirone

I do either just depends on the model, in this case it was separate.

Jay

# 115 03-04-2010 , 03:49 PM
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Starship interior

Well Im changing this to a WiP thread instead of a one model thread. My Alien dude is currently having stubble put on in 'Shave' so while thats on the go I have had to be getting on with other models that have been waitng in the wings, the reason being my Outlaws Tales project has moved forward and up a notch as I have a couple of interested parties who are 'watching it' so to speak. And as always I want you peeps at SM to be among the first (apart from Outlaws Tales subscribers) to see the next piece of the jigsaw come together as Ive always had the support from the dudes and dudettes here on the site.

So anyway heres a quick sneaky peak at a cockpit interior that Ive modelled in the last 48hrs. It still needs a tickle here and there but otherwise its pretty much done ready to be textured and shot in two scenes.

enjoy
Jay

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# 116 03-04-2010 , 03:54 PM
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Very nice work Jay! Like it!!


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# 117 03-04-2010 , 04:33 PM
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Thanks Tom

J

# 118 03-04-2010 , 05:06 PM
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Very nice.

The way you've designed this, with the center console, it looks like it's setup for a co-pilot... just a thought.

Anyway, nice work... just needs some cup holders.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 119 03-04-2010 , 05:23 PM
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Yeah I did intially have it that way with two seats but it looked way too big, so I thought I'd think outside the box (again) narrowed it down and had the idea of it being a small walkway. Perhaps a droid access area for navigational use, droids dont tire so....no seat.

Cup holder!! Awsome mate, I'll stick one in and some dice, just like the Millenium Falcon in the original Star wars.

cheers
Jay

# 120 03-04-2010 , 09:00 PM
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that looks coooooollllll!! Maybe some bolts and rivets? Or am I now thinking clunky old millenium falcon, rather than slick cockpit from the future. Does it have any dials or is it all LED displays?

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