Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey, guys, I'm pretty excited about my new tutorial series that will start coming out soon and thought I'd post a head's up for you to be on the look-out for it!
It's a time-lapse video series of creating a low-poly character from scratch throughout the texturing and probably rigging, too.
It's still early, but Part 1 should be coming out soon, with part 2 not long after.
At this part, the model is essentially "finished." However, now I'll be pretty much remodeling a lot of it to giver her clothes and stuff. These first 3 parts were for my own practice as much as it was for your benefit.
So, you can expect the next parts to see her become more clothed, pretty much replacing much of the torso geometry and adding a skirt and such. Hope you like it! First couple parts should be coming out soon.
lol, sorry, but the reference images won't be available with the tutorial. I'm afraid I don't have distribution rights to them, although displaying them in the videos shouldn't be a problem, legally.
Although, I suppose I could ask to make sure... I'll let you guys know.
Just in case, the site in question is www.3d.sk. I know Kev doesn't like advertising, but this site doesn't compete with us.
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