Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-01-2004 , 06:40 AM
maya4todd's Avatar
Subscriber
Join Date: Jan 2003
Location: Santa Monica, CA.
Posts: 163

Smoothing shadows and artifacts in HDRI render

I recently applied a tip from "Maya 5: Killer Tips" to create the attached HDRI rendering. With just a few actions I came up with this render. But I notice that I need to smooth out the shadows and get rid of slight artifacting showing in the image.

Can someone tell me what settings I should adjust to do this?
BTW, the only lighting comes from the HDR image placed in both the Color and Ambient channels, a light was added but the Intensity was turned down to 0.

user added image

# 2 26-01-2004 , 07:37 AM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
increase FG rays, and decrease color grain.
color grain in ambient.
go to the HDRI setting in the ambient channel>scroll down to color effect>adjust the color grain lower.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads