This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
If you use depth map it projects over all the geometry of the scene the lightrays "touch" so disable the cast shadows attribute of the groundplane , maybe up the resolution if you get stairstepping
I've had the same problem. Make sure that "use mid distance" is checked under depth map shadows, it's on by default by you might have turned it off by accident. You can also try to increase the bias value, these are the two main attributes to reduce shadow map artifacts.
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