Thanks to everyone for the comments
Yea you guys are absolutely right about the hair its really hard and sharp, i would like to change it, the problem is that i already rigged and smooth binded the guy it was kinda of a pain to rig him all, but luckily it works fine.
Can i modify the geometry of the guy like extruding faces and adding vertices for the hair without losing the binding and all the skin weights, influences and memeberships???, so that his hair doesnt looks so stiff????
Right now im working on the textures for his face and straight jacket its taking me a while but i hope to post a render later today of this guy textured.
Cheers
Last edited by Amir_Unreal; 06-02-2004 at 01:53 AM.