Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-01-2006 , 07:47 PM
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Jan/Feb - noob - mc-fleury

i try this challenge .ill try to model a gorilla head.i will try as a noob so i have more chance to win !

# 2 02-01-2006 , 10:15 PM
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gorilla

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# 3 03-01-2006 , 06:16 PM
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first attempt.i think its a nice begining.c& are most welcome.

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# 4 03-01-2006 , 07:44 PM
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nothing to really crit, cuz its jus a beginning, but yes, good start!


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# 5 04-01-2006 , 06:22 PM
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another update.i think its good but i have a big problem with the mouth.i will try stg later. the nose is not finished yet.

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# 6 04-01-2006 , 06:25 PM
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i would like to know if my wire is ok.

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# 7 04-01-2006 , 07:17 PM
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aside from the big triangle nostril, looks pretty good so far.

# 8 04-01-2006 , 11:11 PM
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thanx mckinley

# 9 05-01-2006 , 09:18 AM
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its definately got the recognisable gorilla shape - good work user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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Mar/Apr Challenge 2006 Entry and W.I.P
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# 10 05-01-2006 , 03:58 PM
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This has got to be a fun model user added image

Nice work so far!

# 11 05-01-2006 , 05:40 PM
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thanx guys for these comments.

# 12 05-01-2006 , 07:16 PM
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UPDATE:

i add his mouth but im very not happy with them at all.they really look bad so it will need some more tweaking.i made his nostril larger,and i added eyes ball. im not too sure about the shape of his head so if you think its should be better in an other way, say it. last thing, am not too sure about the way the egdes are placed, are they right?

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# 13 05-01-2006 , 07:17 PM
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The wire

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# 14 05-01-2006 , 09:50 PM
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Looking alright for your start.

Off-topic. Has anyone seen that documentary on the humanzee?


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# 15 05-01-2006 , 10:10 PM
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thanx gohan but is the shape of the face right?

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