You might want to look at whether you are rendering via hardware or maya software. I believe that the software has an option box that indicates which frames to include. In my case, it stopped at frame 10 of a 60 frame animation.Originally posted by mtmckinley
render a few frames to see if it is moving. If so, render an image sequence as described. If not, I can only imagine something's wrong with the file or PC (ala running out of Ram or whatnot).
Also, one thing you might could try is exporting everything into a new scene and rendering from there.