Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
here is my concept sorry for the crude drawing. Underground city in a cavern surounded by rivers and stalagtites/mites and vents etc... a combo Atlantian/Greek with crystal structures.
It looks nice but i think you need to do something witht he roof. Everything else has a failry well done design or rythm. Then the roof is very plain. Maybe give it a steplike feel like the bottom levels to make them look more uniform?
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Yup, want to do a spiral like a snail shell ith it flat on the outside and high in the center, dont know how to do that right now, any sugestions? (maybe Mult dup a curve from high to low with -scale)
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