Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-03-2004 , 10:24 AM
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deforming a nurbs surface

i have created a nurbs surface, how do i deform it?
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# 2 25-03-2004 , 10:28 AM
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Animate Menu >> Deform

What exactly do you want to do though?!?


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# 3 25-03-2004 , 10:31 AM
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i'm trying to create some bumpy terrain, what option is best to use for that in that menu?

# 4 25-03-2004 , 11:04 AM
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Use the sculpt tool would be the best bet, or a displacement map on the texture.

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# 5 31-03-2004 , 11:13 PM
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or pull cv's user added image

# 6 01-04-2004 , 08:35 AM
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that's what the sculpt tool does isnt it? Jut you wont have to do them individually.

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