Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 26-03-2004 , 07:37 PM
maya4todd's Avatar
Subscriber
Join Date: Jan 2003
Location: Santa Monica, CA.
Posts: 163

Adding foam to ocean shader?

I found and printed out the Ocean tutorial in the Maya documentation. But, I was wondering if anyone knows how to add foam to the ocean waves.

user added image

# 2 26-03-2004 , 08:02 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
It is under the "Wave Peaking" part of the ocean shader/texture documentationuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 26-03-2004 , 08:57 PM
maya4todd's Avatar
Subscriber
Join Date: Jan 2003
Location: Santa Monica, CA.
Posts: 163
OK, in the docs it indicates that Wave Peaking controls the sizes of the "crest" of the waves; which to me means the sharpness of the "edge" at the top of the wave. But, it also controls foam?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads