Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-04-2004 , 12:02 AM
dragonfx's Avatar
Registered User
Join Date: Jul 2003
Posts: 1,257

renderview problem

it just happens from a week until now, so there must be something screwed...
the problem is that at 1:1 in the renderview the images gets like this:

Attached Images
# 2 06-04-2004 , 12:04 AM
dragonfx's Avatar
Registered User
Join Date: Jul 2003
Posts: 1,257
but if i save it or change it toa diferent zoom like 1:1.001 it looks as it should:

Attached Images
# 3 06-04-2004 , 07:13 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Are you talking about the density?

# 4 06-04-2004 , 10:35 PM
dragonfx's Avatar
Registered User
Join Date: Jul 2003
Posts: 1,257
im talking about the pixelation that happens when on 1:1 to all the images on the rederview... (now is just funny, but back when i didnt knew that if i saved em they looked fine...)

# 5 07-04-2004 , 02:35 AM
imeepmeep's Avatar
Registered User
Join Date: Jul 2003
Posts: 25
Yeah, seems like most images look crappy in renderView, usually i don't get much pixelation, but i do get some annoying slices in it, not sure how to say it, where pixels look shifted...
but always fine saved

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads