This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
maybe not a 100% complete because I think there're some things I can fix like the texture on the side of the top part of the stapler and on the label on top there is a line right under the letters that is not suposed to be there.
a little bit of bumping on the floor and some texturing work on the staples and some soft work on the walls would make it look good... never theless, nice for your first project - best of luck!!!
as you can see, I fix the texturing problem. the images is still pretty simple but I was just showing the staplers. I'might add some more stuff to it. I also added images to the post so that you can see the lighting setup I used in maya.
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